Path Of Exile How Much Dmg Does Blade Fall Do Per Cast Members
So I was thinking 'What else I could fit in my 6-link instead of Spell Echo?'I came up with two different options: Increased Duration and Rapid Decay.. Guys, I have one question regarding 'Gain x% of Physical damage as extra Chaos damage'.. you need both anyways put blade fall totem in 6L tabulaBlade vortex in 6L amplification rodjust run through all content dropping totemuse BV on boss.. 81 multipler for poison, or 19% less poison dmg And what do we get? Basically, a faster way to cast Blade Vortex.. Area damage does double dip on poison though Abyssal Volatile Poet: https://www. Click
It applies a 0 9 damage multipler on Blade Vortex damage, which then will be applied again on the poison damage, resulting effectively on a 0.. Should make 85 or so in 24 hrs Thank you, Aim_Deep Now regarding gem-links on BV setup.. The area bonus doesn't double dip the same way, as far as I know You will deal just 110 110. HERE
On a 4L it would be:Firestorm (lvl 12) Controlled Destruction (lvl 18) Conc Effect (lvl 18) and Faster Casting (lvl 18)or maybe BV at lvl 12 Added Fire and then add Faster Casting Controlled Destruction Herald of Ash in Act 2. 3
pathofexile com/forum/view-thread/2057243 MagicBlaster Deadeye: https://www pathofexile.. Maybe even add a Haste aura in act3, if not having mana problems I'm planning use the Hidden Potential version as my league starter, since it has good damage scaling and is very cheap.. com/forum/view-thread/2115343 Fortifier Aurabot: https://www pathofexile com/forum/view-thread/2084465Last edited by lallalaus on Feb 20, 2017, 12:08:32 AMPosted byon Feb 19, 2017, 11:49:36 PM@lallalaus: Thank you for your input!!!Regarding leveling, what skill would you sugest to use and at which level?I was thinking of Firestorm, since it also scales with AoE and Increased Duration.. Should make 85 or so in 24 hrs Playing Fallout New Vegas for first time with lots of mods! Games most looking forward to Doom 5 and PoE 4Last edited by Aim_Deep on Feb 21, 2017, 1:32:47 AMPosted byAim_Deepon Feb 21, 2017, 1:31:22 AM' Just level with blade fall totem and blade vortex.. If I have, for example, 100 flat Blade Vortex plysical damage 100% of Physical damage gained as extra Chaos damage and I take a 10% hybrid Physcial Chaos node from Shadow starting area, what will be the final damage? Are the following calculations right?100*1. cea114251b https://sisasuka.themedia.jp/posts/14835481
1 = 110 physgain 110 as chaos damage, and then 110*1 1 = 121 chaosFinal damage will be 110 phys 121 chaosAnd what if I take a 10% increased Area damage node instead? Does it double-dip the same way when I have the same amount of 'Gain x% of Physical damage as extra Chaos damage'?Thank you! The first answer is yes, you will deal 110 phys 121 chaos, those hybrid damage nodes in the shadow area are super effective, since they effectively double dip in that istance (and 'triple dip' on poison, since it gets scaled once by phys and twice by the chaos portion).. Posted byon Feb 20, 2017, 11:41:33 PMJust level with blade fall totem and blade vortex.. If I have, for example, 100 flat Blade Vortex plysical damage 100% of Physical damage gained as extra Chaos damage and I take a 10% hybrid Physcial Chaos node from Shadow starting area, what will be the final damage? Are the following calculations right?100*1.. I've been doing some Excel calculations on how to optimize damage with this build (Hidden Potential version), and turns out that using Spell Echo is a huge loss damage-wise. 5